Level 1 Earthbind
Level 2 Poof
Level 3 Poof
Level 4 Earthbind
Level 5 Poof
Level 6 Divided We Stand
Level 7 Poof
Level 8 Geostrike
Level 9 Earthbind
Level 10 Earthbind
Level 11 Divided We Stand
Level 12 Geostrike
Level 13 Geostrike
Level 14 Geostrike
Level 15 Stats
Level 16 Divided We Stand
Level 17+ Stats
Item Build
Starting Items
A Ring of Regeneration, because we will build Meka later and to help us farm in lane early. 2 GG branches and tangoes.
Core Items
Make a Headress, then rush Treads. Treads are awesome for Meepo, they add 12.5 str to your clones and 10 str for your main, which is invaluable, as it is the only reliable and cheap way to increase your clones hp. Attack speed and movement speed early on all your clones are also really really good for your combat and chasing abilities, something you will want since we'll be ganking early. After Treads, farm Basilius then rush Meka. Basilius is bought for the mana and armor, so that we can prolong jungling/farming without having to go back often. Meka is for the heal that can affect all your Meepos. You can get Meka first before Basilius if you got the money to buy it straight.
Recommended Item After Core
Whatever bad things you say about Vlad, it's still one of the best items for Meepo. For it's low price, it grants a lot of benefits. With this you can camp in the jungle almost indefinitely and keep your mana high enough for fights. The lifesteal might not be very helpful in battles, but it's great against creeps and lets you solo Roshan at Level 11, although with some effort. The armor aura gives your clones a decent survivability boost, and the damage aura adds to your DPS as well.
400 damage block from spells for all your clones is almost required in certain games, and will be useful in all games. Meepo's greatest fear are heavy nukers, and this item will help you a lot against them. With this you can kill nukers easily and safely, use your mass-poof much more safely in team battles, and it can let you rush in to fight without dying to spells instantly. Being a great support item that doubles as a shield for all your clones is really what make this great on Meepo.
Desolator and Assault Cuirass are the best dps items for Meepo, and after much testing and better experience, I've come to the conclusion that Desolater is the supperior one. In terms of dps, Desolater is only very very slightly (And i do mean very) better then AC, but in terms of cost, it is much cheaper. If you think Meepo doesn't need damage items, then you would be wrong. Late game Meepo will have trouble competing with agi dpsers without a damage item, and you do want to own that pesky Phantom Assassin even till late game. Also it lets you kill faster, making the divide and conquer (with earthbind) strategy extremely effective. Also, a rushed Deso after the Core Build would let you dice up even the toughest of tanks.
Get these if you're having trouble with fat lategamers, or skill-dependant Meepo-counters (which in a decent game, will probably happen quite often). They may seem strange at first glance, but when you think about it, they really are good items for Meepo. The reason is simple, most items don't work well on Meepo because they don't work on your clones, but the disable on these items work just as well. Guinsoo is nice as it helps defeat carries as well as casters, but against casters Orchid is better due to the duration.You already have net to keep them from running. Generally Guinsoo is better against DPSers (Troll, Void, Etc), while Orchid is better against tanky heroes with AoE disables (Centaur, Axe) as well as anything that relies on spells (from Earthshaker to Lina).
Rejected Item
Contrary to popular belief, Meepo does not need this, and is strongly not recommended by me. Your core build is too important to squeeze this in, and truth is, Lothar-Poof is a completely unnecessary strategy. You’ve got a 1250 range aoe-perma-disable, an 80% slow, and you need to rely on this to land a decent Poof? You don’t need any more surprise then a flying net from the fog or Blink. Waste of money and waste of a slot. Lothar’s edge is currently a great item, but it’s just not meant for Meepo.
Complete waste of money on Meepo. You’ve already got a slow, and the stats transferred to your clones are not worth the huge price tag. Never get this.
Game play Walk thought
Early Game, Level 1-5
Grab your handy RoR, 2 Ironwood Branches and your set of tangos and head out to the lane of your choice. Best lane for Meepo is the long lanes closest to the forest (Top lane for Scourge and bottom lane for Sentinal).
Try to get a good lane controller as a lane partner, Meepo’s early game isn’t that good. Soloing is not recommended, but preferable then having another Hero that can’t control his lane well sucking up your precious experience.
Your priority now should be to get to Level 6 as soon as possible. Get last hits and denies, but never endanger your life for it. Remember, the only thing that truly matters is to get to Level 6 asap! Stop last hitting and just hang around getting experience if it is too dangerous. Play safe, DO NOT endanger yourself or take unnecessary risks at this level. Money will almost never be a problem for Meepo later, don’t worry about it. If you're at the long lanes (Sentinal bottom or Scourge Top) then you should pull the neutrals closest to the lane towards your own creeps at either 15 or 45 seconds on the clock. Doing it right will pull your own creeps to the neutrals, and you can thus get experience and gold, not to mention make the creeps closer to the tower.
Do not underestimate yourself, at Level 3, you’ve got a big Level 2 Aoe Nuke, at Level 5, a Level 3 Aoe Nuke, and a 2 second disable. With a good ally you might be able to grab some kills, save your ally when he needs it, but remember, Do not risk your life for anything this early.
Level 6-10
Once you click your first level ultimate, you’ve just doubled your combat abilities. At level 6, look for opportunities to kill in your lane. With a good nuker/stunner ally, you can gank pretty well. Once the chance arises, quickly cast Earthbind and Poof away.
If there are no chances to kill, head to the forest. At this level, Meepo is the fastest neutral creeper in the game. Destroy neutrals with Poof. Creep stack when possible. Watch the mini-map for ganks when farming. Check for chances to gank not too far from you. If there are chances to gank not too far away, do so. If not, continue creeping. Continue as before till Level 11. Help in pushing if needed, you can clear waves with 2 Poofs as well.
Participate in team battles and pushes if needed. With 2 nukes and 4 seconds of AoE disable you are very formidable already at this stage.
Level 11-15
With 3 clones, you are now a very strong force. With 3 Poofs and Earthbind at a decent level, you should now focus on ganking. Look out for lone enemy heroes, you should be able to take most of them out. Gank with allies when possible, push when they need you, participate in team battles but don't forget to farm when there's a chance.
In team fights, don’t rush in first, but don’t be a coward, engage when there is a chance. If you think it’s too dangerous, help with your imba range nets and enter when the time is right. You will already be a great help this way. If there are no chances to gank or push, just farm.
It’s important to note that with Vlad’s, you can solo Roshan at Level 11. If you choose to do so, make sure it’s safe by planting an observer nearby. At this level it is still not very easy, and take some time to kill Roshan, Remember to move away injured Meepos when Roshaning, cause Roshan has the very annoying habit of focusing on anything with low hp. Be wary and get out of there if the situation turns dangerous. If it isn’t safe, wait till you have 4 clones before you try to Roshan.
Level 16 onwards
If you’ve been a good Meepo, killing or helping out in kills, farming well, and pushing, you should be outleveling your opponents pretty well. Get the Aegis if you haven’t already. If you are doing well, press the advantage, push like mad, end the game, don’t give the enemy breathing space. If not, help your team to victory by defending pushes , defending or by participating in team fights. Carry your team to victory!
Summary of Walkthrough
Level 1-5 Don’t die, get experience in lane.
Level 6-10 Neutral creeping, gain lots of experience fast with Poof. Gank when possible.
Level 11-15 Less creeping, more ganking, killing, pushing, team battles.
Level 16-25 End the game fast if doing well, focus less on/stop farming and carry the team to victory.
Bad Enemies
Avoid them early unless you’re sure they are without their combo or their hard nukes.
Don’t approach them unless you can survive their combo. If you can then you can usually kill them, in a team battle however, be wary of their nukes and be extra careful when they are around.
If you manage to survive their combo, usually you’ll be able to turn the tables and take them down, just move the injured Meepo away and proceed to kill them.
These heroes can’t take you alone, but in a team fight, isolating one of your Meeps is one of the worst things that could happen to you. Play extra careful with them around.
Best way is to Poof your isolated Meepo back to the Group. This may not work well for Vengeful Spirit, but if you have fast fingers you can Poof back your sick Meepo from a Toss or Dismember (In Dismember’s case, a channel breaking Earthbind is required. It will be within range as Earthbind’s range is further then Hook’s.
Alternatively, if you think you can win the fight, you can instead, Poof your other 3 Meepos to the targetted Meepo, giving them a nasty surprise.
Don’t hit them if you think it will hurt you more, and don't aim for them in team fights. Poof helps counter these tanks. Even they will feel the pain from 4 nukes. Don’t go out of your way to kill them, with their high armor/health/damage reduction, sometimes it isn’t worth it. Try to take them down with allied assistance. Deso, AC and Orchid will all help against this type of enemy.
Don’t dive in the middle of team battles or a whole lot of creeps with this guy around. Sadly this is as much as you can do against this guy or risk killing yourselves and your teammates. Outside of team battles however, you should try to take him down. His health isn’t impressive and will fall with a few Poofs and a few hits.
This bug is a real pain. His high damage nukes can tear you apart quick, invisibility lets him sneak up on you when you are killing stuff, making it extremely hard for you to function well in a battle. Buy some sentries before engaging if there is an NA lurking. Like other nukers, be wary and only engage if you already outleveled him or if his nukes are on cooldown.
Pit Lord is super annoying to go against as Meepo. His Pit of Malice makes it hard for you to move in close and his AoE spells are hard to evade with Meepo. To deal with him it's best to rely on Blink Poof to close distance fast, whether in team battles or ganks. Note that you are not silenced in Pit of Malice so remember to throw your Earthbinds or Poof if they're near.
Note on counters: If you are having serious trouble against skill dependant heroes, consider farming up an Orchid and laugh at them. Against fat carries, Guinsoo is a nice item, tanks, Deso.
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