Character Job Classes
- Gain job levels in the following classes to unlock more advanced ones.
Unlockable : How to Unlock
Arithmetician : Level 5 White Mage, level 5 Black Mage, level 4 Mystic and level 4 Time Mage.
Archer : Level 2 Squire
Bard : Level 5 Summoner and level 5 Orator (Male only)
Black Mage : Level 2 Chemist
Dancer : Level 5 Dragoon and level 5 Geomancer (Female only)
Dark Knight : Completely Master Knight and Black Mage, kill (crystallize) 20 units, and reach level 8 with Dragoon, Ninja, Geomancer and Samurai
Dragoon : Level 4 Thief
Geomancer : Level 4 Monk
Knight : Level 2 Squire
Monk : Level 3 Knight
Mystic : Level 3 White Mage
Ninja : Level 5 Thief, level 4 Archer, level 2 Geomancer
Onion Knight : Level 6 Squire and level 6 Chemist
Orator : Level 3 Mystic
Samurai : Level 5 Monk, level 4 Knight, level 2 Dragoon
Summoner : Level 3 Time Mage
Thief : Level 3 Archer
Time Mage : Level 3 Black Mage
White Mage : Level 2 Chemist
Mime : Level 8 Squire and Chemist, level 5 Geomancer, Dragoon, Orator, and Summoner.
Secret Characters
- There are 7 secret characters in the game that are not met during the normal course of the storyline. The following must be done in order to obtain these characters.
Also, you must be in Ch. 4 before starting this, and Mustadio must be in your party.
Unlockable : How to Unlock
Balthier : After Bervenia, read the "Rash of Thefts" rumor in Gollund and "Call of Guards" at Dorter. Try to move and you will enter a battle. Win this battle.
Beowulf : Go to Goug. Read the rumor at Gollund, go to Lesalia, then invite Beowulf to Gollund. After a series of battles, he joins the party.
The Byblos : Acquired after clearing all ten levels of Midlight's Deep.
Cloud : Visit Goug After Zeltennia. After returning Reis to human form, return to Goug. Then go to Sal Ghidos and win the fight.
Construct 8 : After rescuing Reis from Gollund, return to Goug.
Dragon Reis : Accompany Beowulf through Gollund; Reis is rescued during the final battle in the series.
Human Reis : Read the rumors at Zeltennia, buy a flower in Sal Ghidos, then go to Goug. This unlocks a battle in Nelveska Temple. Win this.
Tuesday, March 9, 2010
Tuesday, February 9, 2010
Monster Hunter Freedom Unite - Cheat
Gallery Area Movies
- The area movies are unlocked by doing your first quest at a specific area.
At the beginning from the quest you will see a cut-scene
For all areas except tower this happens at the base camp.
For the tower intro you must head to Area 1 first to trigger the cut-scene.
Unlockable : How to Unlock
Beach Intro : Do 1 quest at the beach area.
Desert Intro : Do 1 quest at the desert area.
Forest & Hills Intro : Do 1 quest at the Forest & Hills area.
Mountains Intro : Do 1 quest at the mountain area.
Swamp Intro : Do 1 quest at the swamp area.
Tower Intro : Do 1 quest at the tower area.
Volcano Intro : Do 1 quest at the volcano area.
Monster Ecology Movies
Unlockable : How to Unlock
Babakonga ecology : Slay a Babakonga
Kusharudaora ecology : Slay the kusharudaora at the Mountain area
Zazami ecology : Slay the zazami in the desert crab urgent quest
Diablos ecology : Slay a Diablos
Akantor ecology : Slay an Akantor
Plesioth ecology : Slay a Plesioth
Rathian ecology : Slay a Rathian
Khezu ecology : Slay a Khezu
Tigrex ecology : Slay a Tigrex
Gravios ecology : Slay a Gravios
- The area movies are unlocked by doing your first quest at a specific area.
At the beginning from the quest you will see a cut-scene
For all areas except tower this happens at the base camp.
For the tower intro you must head to Area 1 first to trigger the cut-scene.
Unlockable : How to Unlock
Beach Intro : Do 1 quest at the beach area.
Desert Intro : Do 1 quest at the desert area.
Forest & Hills Intro : Do 1 quest at the Forest & Hills area.
Mountains Intro : Do 1 quest at the mountain area.
Swamp Intro : Do 1 quest at the swamp area.
Tower Intro : Do 1 quest at the tower area.
Volcano Intro : Do 1 quest at the volcano area.
Monster Ecology Movies
Unlockable : How to Unlock
Babakonga ecology : Slay a Babakonga
Kusharudaora ecology : Slay the kusharudaora at the Mountain area
Zazami ecology : Slay the zazami in the desert crab urgent quest
Diablos ecology : Slay a Diablos
Akantor ecology : Slay an Akantor
Plesioth ecology : Slay a Plesioth
Rathian ecology : Slay a Rathian
Khezu ecology : Slay a Khezu
Tigrex ecology : Slay a Tigrex
Gravios ecology : Slay a Gravios
Saturday, January 9, 2010
Naruto Legends: Akatsuki - Cheat
Unlockable Characters
Unlockable : How to Unlock
Sai : Complete D-Rank Mission "Putting Naruto to the Test" and B-Rank Mission "Social Training Members"
Uchiha Itachi : Complete Scenario Mode
Sasori (Hiruko) : Complete Scenario Mode
Deidara : Complete Scenario Mode
Sasori (3rd Kazekage) : Complete Scenario Mode
Hoshigaki Kisame : Complete Scenario Mode
Sasuke Uchiha (Shippuden) (TS) : After You Complete the Scenario Mode, it will unlock " Akatsuki Mode " Complete " Akatsuki Mode " With Itachi and sasuke will be unlocked
Gaara : Finish Scenario
Temari : Finish Scenario
Kankuro : Finish Scenario
Unlock Modes
Unlockable : How to Unlock
Akatuski Mode : Complete Scenario Mode
Scenario Mode: Gold Stars
Unlockable : How to Unlock
Chapter 1 : Clear after defeating all enemies
Chapter 2 : Clear without taking any damage
Chapter 3 : Clear after breaking all lanterns
Chapter 4 : Clear without using Ninjutsu
Chapter 5 : Clear without any scrolls equipped
Chapter 6 : Clear without using healing items
Chapter 7 : Clear in 10 minutes
Chapter 8 : Clear without using attack items
Chapter 9 : Clear after defeating 50 enemies
Chapter 10 : Clear after defeating 5 enemies
Unlockable : How to Unlock
Sai : Complete D-Rank Mission "Putting Naruto to the Test" and B-Rank Mission "Social Training Members"
Uchiha Itachi : Complete Scenario Mode
Sasori (Hiruko) : Complete Scenario Mode
Deidara : Complete Scenario Mode
Sasori (3rd Kazekage) : Complete Scenario Mode
Hoshigaki Kisame : Complete Scenario Mode
Sasuke Uchiha (Shippuden) (TS) : After You Complete the Scenario Mode, it will unlock " Akatsuki Mode " Complete " Akatsuki Mode " With Itachi and sasuke will be unlocked
Gaara : Finish Scenario
Temari : Finish Scenario
Kankuro : Finish Scenario
Unlock Modes
Unlockable : How to Unlock
Akatuski Mode : Complete Scenario Mode
Scenario Mode: Gold Stars
Unlockable : How to Unlock
Chapter 1 : Clear after defeating all enemies
Chapter 2 : Clear without taking any damage
Chapter 3 : Clear after breaking all lanterns
Chapter 4 : Clear without using Ninjutsu
Chapter 5 : Clear without any scrolls equipped
Chapter 6 : Clear without using healing items
Chapter 7 : Clear in 10 minutes
Chapter 8 : Clear without using attack items
Chapter 9 : Clear after defeating 50 enemies
Chapter 10 : Clear after defeating 5 enemies
Saturday, January 2, 2010
Pugna
Skills Order
Level 1 Nether Blast
Level 2 Nether Ward/Decrepify
Level 3 Nether Blast
Level 4 Nether Ward
Level 5 Nether Blast
Level 6 Life Drain
Level 7 Nether Blast
Level 8 Nether Ward
Level 9 Nether Ward
Level 10 Nether Ward/Decrepify
Level 11 Life Drain
Level 12 Decrepify
Level 13 Decrepify
Level 14 Decrepify
Level 15 Stat Boost
Level 16 Life Drain
Level 17+ Stat
Item Build
Starting items:
Pugna is a very versatile hero and these item builds are by no means gospel, they are simply a guide. Use your initiative to make item choices in-game, depending on your opponents and the situation.
Option 1 - Solo Pugna

Pugna is a strong ranged solo and this item set is also easily incorporated into one of his later items - Mekansm.
Option 2 - Dual-Lane Pugna

This is a pretty self-explanatory item set, of course the most important item is the chicken. When you are playing dual-lane Pugna you need to be responsible for supporting your team. The only time you wouldn't buy chicken is if you were buying the team's first set of wards instead.
Option 3 - Solo Pugna in the 'Danger Lane'

Soloing Pugna in the long 'Danger Lane' is a more advanced tactic, I will attempt to find (or create) a recent replay of this technique. (Unfortunately all of MYM|Maelk's danger lane Pugna replays are for an older patch.) With Boots and his natural fast movement speed, Pugna can escape the ganks that are commonly inflicted on this lane. However it requires very sharp map awareness and more submissive hero positioning. Only more experienced players should attempt this strategy.
Mid Game Items:
After the initial laning phase there are many items that are intelligent choices for Poogles.
Pugna is a natural supporter - he is almost completely item independent so you should focus on stocking up on support items whenever possible:

These are your key support items. Keep a stranglehold on the map with strong observer warding and kill the enemy obs with sentries. Always have a TP Scroll on you so you can help out in battles. Counter enemy invis heroes with dust and be sure to gank them early as possible when they are more vulnerable.
In addition to support items, you can use your own judgement to choose between the following initial items:

Mekansm and Basilius are usually top priority unless another teammate chooses to buy these. They are almost essential for pushing towers, which is one of Puglicious' main goals.
Pugna's HP and armour is amongst the lowest in DotA, so it is very important to buff him up a bit. This can be achieved in a number of ways - 2 Bracers, a fast Mekansm and/or an early Point Booster are all viable ways to bump up his early survivability. However, don't go too ballistic on Bracers and leave yourself no inventory space for support items.
Late Game Item Choices:

Wow, it's a regular smorgasbord of items... That's basically because Pugna doesnt need items, he can simply choose items that are most suitable to beat his enemies. If they have mass spell damage - Khadgar's Pipe. If they have a huge amount of physical damage - Ghost Scepter. If you need mobility to multi-lane push - Boots of Travel. You get the idea.
However, Pugna should push hard enough that his team wins long before he starts considering this pricey list of top tier items. If you spend ages trying to farm up these big items, the enemy carry heroes will become much more of a threat. You should win early as possible when playing Puggs.
Game play Walk thought
Early Game Laning Phase:
If you are dual-laning, you should begin to support your team before the creeps even spawn. Buy a chicken and share it immediately, or use your wards before the first creepspawn. Use them to block the enemy 'pull spot' and/or to protect your solo hero from ganks.
Pugna can be a strong solo or a good lane partner. Typically if you choose to dual-lane, pick a melee stunner as your lane partner - this way you can support him with your range and use his stun to hit all your blasts.
Practice the typical lane control techniques so you gain an advantage over your opponents. Also, make sure you use the 's' hotkey to cancel any Nether Blasts that are off-target. Level as fast as you can and pick up your early boots and support items.
If you have your lane on lockdown, or if you have an extremely aggressive pushing lane like KotL/Pugna, try to take out the enemy's first tower before your opponents can resist you.
Early Game Pushing Phase:
As soon as you have level 7 and boots, you have the potential to take down enemy towers quickly. Look to find weak lanes and coordinate with your teammates to take towers in quick succession.
If the other team defends, use your early game advantage to own them in team clashes. Always drop your Nether Ward in a hidden location that is close enough to deal damage. When pushing top or bottom tower, place an observer ward behind it here to gain vision of approaching heroes. Last hit the tower with Nether Blast if it's at risk of being denied, but if possible leave the money to your carry hero. Remember, taking towers quickly provides far more money than farming creeps, and can give you the item advantage that allows you to break the enemy base.
Mid Game Ganking Phase:
During battles you should be able to feed on enemy spellcasters by zapping them with Nether Ward. It's a win/win situation - if they use spells to fight, they die to Mana Flare. If they choose to spend time stalling until they find the ward and kill it, your team will run over the top of them with your own offensive skills.
Always look to save allied heroes with your Meka and/or Decrepify. Never ever Decrepify a hero that your team is killing with physical damage. Think quickly and choose your targets well.
Poogles is weak as hell so you'll need your wits about you to survive battles.
Late Game:
Sure, you've lost a bit of power but you've still got some tricks up your sleeve. Screw over the enemy damage dealers with Decrepify and continue to take down towers with Nether Blast. Your ward is still a frighteningly strong spell - particularly because enemy ultimates now cost upward of 400 mana.
Advance Tech
Blast Cancelling
If you know your Nether Blast is about to miss, press 's' to cancel the spell and save your mana.
Decrepiteliporting
If you're taking high physical damage you can often escape by Decrepifying yourself and teleporting back to base.
Nether Ward Usage
Always, always, ALWAYS use Nether Ward during team clashes. It costs a mere 80 mana and can often deal more damage than a Zeus ultimate during fights.
Recommended Allies:
High Damage Nukers -

Decrepify an enemy and *poof* he'll vanish under a cloud of nukes.
Fast Pushers -

Pugna's specialty is pushing, so when you combine his power with another pusher he's very hard to stop.
Long Disablers -

Life Drain anyone?
Pugna Food:
Spellcasters -

If these guys think they can fight with Nether Ward around, they've got another thing coming. All of them have monumental mana consumption and low HP... Pugna smells blood!
Special Mentions -

These guys are in the 'Pugna Food' section for a few reasons. If Sand King uses his ultimate in the fog and gets zapped by Nether Ward, it will disable his blink dagger and make all the Epicenter damage useless. Juggernaut is countered by Pugna because Decrepified units take zero damage from Blade Fury and Omnislash. It's extremely easy to bait an enemy Juggernaut into wasting Omnislash on you.
Worst Enemies:
Assassins -

Get caught in their combo and you'll be dead before you hit the ground. To survive their ganks you'll need good map control and warding.
Anti-Mage Type Heroes -

With terrifying high-damage combos and almost no fear of your spells, these guys will pop a cap in yo' ass.
Level 1 Nether Blast
Level 2 Nether Ward/Decrepify
Level 3 Nether Blast
Level 4 Nether Ward
Level 5 Nether Blast
Level 6 Life Drain
Level 7 Nether Blast
Level 8 Nether Ward
Level 9 Nether Ward
Level 10 Nether Ward/Decrepify
Level 11 Life Drain
Level 12 Decrepify
Level 13 Decrepify
Level 14 Decrepify
Level 15 Stat Boost
Level 16 Life Drain
Level 17+ Stat
Item Build
Starting items:
Pugna is a very versatile hero and these item builds are by no means gospel, they are simply a guide. Use your initiative to make item choices in-game, depending on your opponents and the situation.
Option 1 - Solo Pugna
Pugna is a strong ranged solo and this item set is also easily incorporated into one of his later items - Mekansm.
Option 2 - Dual-Lane Pugna
This is a pretty self-explanatory item set, of course the most important item is the chicken. When you are playing dual-lane Pugna you need to be responsible for supporting your team. The only time you wouldn't buy chicken is if you were buying the team's first set of wards instead.
Option 3 - Solo Pugna in the 'Danger Lane'
Soloing Pugna in the long 'Danger Lane' is a more advanced tactic, I will attempt to find (or create) a recent replay of this technique. (Unfortunately all of MYM|Maelk's danger lane Pugna replays are for an older patch.) With Boots and his natural fast movement speed, Pugna can escape the ganks that are commonly inflicted on this lane. However it requires very sharp map awareness and more submissive hero positioning. Only more experienced players should attempt this strategy.
Mid Game Items:
After the initial laning phase there are many items that are intelligent choices for Poogles.
Pugna is a natural supporter - he is almost completely item independent so you should focus on stocking up on support items whenever possible:
These are your key support items. Keep a stranglehold on the map with strong observer warding and kill the enemy obs with sentries. Always have a TP Scroll on you so you can help out in battles. Counter enemy invis heroes with dust and be sure to gank them early as possible when they are more vulnerable.
In addition to support items, you can use your own judgement to choose between the following initial items:
Mekansm and Basilius are usually top priority unless another teammate chooses to buy these. They are almost essential for pushing towers, which is one of Puglicious' main goals.
Pugna's HP and armour is amongst the lowest in DotA, so it is very important to buff him up a bit. This can be achieved in a number of ways - 2 Bracers, a fast Mekansm and/or an early Point Booster are all viable ways to bump up his early survivability. However, don't go too ballistic on Bracers and leave yourself no inventory space for support items.
Late Game Item Choices:
Wow, it's a regular smorgasbord of items... That's basically because Pugna doesnt need items, he can simply choose items that are most suitable to beat his enemies. If they have mass spell damage - Khadgar's Pipe. If they have a huge amount of physical damage - Ghost Scepter. If you need mobility to multi-lane push - Boots of Travel. You get the idea.
However, Pugna should push hard enough that his team wins long before he starts considering this pricey list of top tier items. If you spend ages trying to farm up these big items, the enemy carry heroes will become much more of a threat. You should win early as possible when playing Puggs.
Game play Walk thought
Early Game Laning Phase:
If you are dual-laning, you should begin to support your team before the creeps even spawn. Buy a chicken and share it immediately, or use your wards before the first creepspawn. Use them to block the enemy 'pull spot' and/or to protect your solo hero from ganks.
Pugna can be a strong solo or a good lane partner. Typically if you choose to dual-lane, pick a melee stunner as your lane partner - this way you can support him with your range and use his stun to hit all your blasts.
Practice the typical lane control techniques so you gain an advantage over your opponents. Also, make sure you use the 's' hotkey to cancel any Nether Blasts that are off-target. Level as fast as you can and pick up your early boots and support items.
If you have your lane on lockdown, or if you have an extremely aggressive pushing lane like KotL/Pugna, try to take out the enemy's first tower before your opponents can resist you.
Early Game Pushing Phase:
As soon as you have level 7 and boots, you have the potential to take down enemy towers quickly. Look to find weak lanes and coordinate with your teammates to take towers in quick succession.
If the other team defends, use your early game advantage to own them in team clashes. Always drop your Nether Ward in a hidden location that is close enough to deal damage. When pushing top or bottom tower, place an observer ward behind it here to gain vision of approaching heroes. Last hit the tower with Nether Blast if it's at risk of being denied, but if possible leave the money to your carry hero. Remember, taking towers quickly provides far more money than farming creeps, and can give you the item advantage that allows you to break the enemy base.
Mid Game Ganking Phase:
During battles you should be able to feed on enemy spellcasters by zapping them with Nether Ward. It's a win/win situation - if they use spells to fight, they die to Mana Flare. If they choose to spend time stalling until they find the ward and kill it, your team will run over the top of them with your own offensive skills.
Always look to save allied heroes with your Meka and/or Decrepify. Never ever Decrepify a hero that your team is killing with physical damage. Think quickly and choose your targets well.
Poogles is weak as hell so you'll need your wits about you to survive battles.
Late Game:
Sure, you've lost a bit of power but you've still got some tricks up your sleeve. Screw over the enemy damage dealers with Decrepify and continue to take down towers with Nether Blast. Your ward is still a frighteningly strong spell - particularly because enemy ultimates now cost upward of 400 mana.
Advance Tech
Blast Cancelling
If you know your Nether Blast is about to miss, press 's' to cancel the spell and save your mana.
Decrepiteliporting
If you're taking high physical damage you can often escape by Decrepifying yourself and teleporting back to base.
Nether Ward Usage
Always, always, ALWAYS use Nether Ward during team clashes. It costs a mere 80 mana and can often deal more damage than a Zeus ultimate during fights.
Recommended Allies:
High Damage Nukers -
Decrepify an enemy and *poof* he'll vanish under a cloud of nukes.
Fast Pushers -
Pugna's specialty is pushing, so when you combine his power with another pusher he's very hard to stop.
Long Disablers -
Life Drain anyone?
Pugna Food:
Spellcasters -
If these guys think they can fight with Nether Ward around, they've got another thing coming. All of them have monumental mana consumption and low HP... Pugna smells blood!
Special Mentions -
These guys are in the 'Pugna Food' section for a few reasons. If Sand King uses his ultimate in the fog and gets zapped by Nether Ward, it will disable his blink dagger and make all the Epicenter damage useless. Juggernaut is countered by Pugna because Decrepified units take zero damage from Blade Fury and Omnislash. It's extremely easy to bait an enemy Juggernaut into wasting Omnislash on you.
Worst Enemies:
Assassins -
Get caught in their combo and you'll be dead before you hit the ground. To survive their ganks you'll need good map control and warding.
Anti-Mage Type Heroes -
With terrifying high-damage combos and almost no fear of your spells, these guys will pop a cap in yo' ass.
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